About
My driving passion lies in crafting experiences that engage, delight, or intrigue. Following this passion, in past incarnations I’ve been an engineer, game developer, machine learning researcher, and UX designer. Through these experiences, along with an irrational distaste for bad kerning, I gained the insight that I’m most excited about enabling interactive systems to gain a deeper understanding of the people involved, eventually focusing on pursuing behavioural research.
Currently, I am a PhD candidate at the Socially Perceptive Computing Lab within the Pattern Recognition and Bioinformatics Group at the Delft University of Technology. I am very fortunate to be advised by Hayley Hung.