Low-poly dragon
Round 0 of the Building Virtual Worlds course at the ETC, Carnegie Mellon University
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The first assignment for the 3D modelers for the Building Virtual Worlds course at the Entertainment Technology Center was modeling and animating a dragon within a week. The constraints involved restricting the poly-count under 1500 and having the animation play within Unity 3D.
This is my bat-dragon with horse hooves. Fun times.