Low-poly dragon
Round 0 of the Building Virtual Worlds course at the ETC, Carnegie Mellon University
The first assignment for the 3D modelers for the Building Virtual Worlds course at the Entertainment Technology Center was modeling and animating a dragon within a week. The constraints involved restricting the poly-count under 1500 and having the animation play within Unity 3D.
This is my bat-dragon with horse hooves. Fun times.