Published

September 3, 2011

The first assignment for the 3D modelers for the Building Virtual Worlds course at the Entertainment Technology Center was modeling and animating a dragon within a week. The constraints involved restricting the poly-count under 1500 and having the animation play within Unity 3D.

This is my bat-dragon with horse hooves. Fun times.

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For attribution, please cite this work as:
“Low-Poly Dragon.” 2011. September 3, 2011. https://chiragraman.com/projects/bvw-round0.