Low-poly dragon
Round 0 of the Building Virtual Worlds course at the ETC, Carnegie Mellon University
![](round0/dragon-cover.jpg)
The first assignment for the 3D modelers for the Building Virtual Worlds course at the Entertainment Technology Center was modeling and animating a dragon within a week. The constraints involved restricting the poly-count under 1500 and having the animation play within Unity 3D.
This is my bat-dragon with horse hooves. Fun times.